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PsychoHEAD › Quests › The Hermit of Witch Hill

The Hermit of Witch Hill

Entry: 11225 Quest Level: 200 Min Level: 30

Description

The marsh seems to have a strange effect on humans. Some grow mad simply by living here.

Anyone who has ever settled at Swamplight Manor has gone mad in a spectacular way. The latest owner, one "Swamp Eye" Jarl, is already showing signs.

I don't completely understand what's happening there, you'd have my thanks for looking into it.

The manor is at the eastern edge of the swamp. Trek east across Bluefen and past North Point Tower. The manor is in a haunted patch of land called Witch Hill.

Objectives

Speak with "Swamp Eye" Jarl at Swamplight Manor.

Given by

Draz'Zilb

Turn in to

"Swamp Eye" Jarl

Rewards

Completion

Have you come here to spy on me? No?

Perhaps you have an appreciation for fine cuisine, then? Good, you can help!

Quest Chain (4 quests)

  1. 1. The Hermit of Witch Hill
  2. 2. Marsh Frog Legs
  3. 3. Jarl Needs Eyes
  4. 4. Jarl Needs a Blade